Hi guys i know that i must sound like the worlds stupidest person but i have been modelling this vat for a scene i am producing and i wanted to bake the high poly version of it onto the low. But i think i have done this terribly wrong please any help would be great
![ScreenShot2012-03-09at022125.png](http://i158.photobucket.com/albums/t96/joshlad14/ScreenShot2012-03-09at022125.png)
low and high poly models.
![ScreenShot2012-03-09at022135.png](http://i158.photobucket.com/albums/t96/joshlad14/ScreenShot2012-03-09at022135.png)
Baked low poly model and high poly model.
Please help, thanks for any help in advance.
Replies
I am a MAX user so I am unclear on Maya normal map rendering, however the models should intersect and share the same position/size/scale for the baker to catch the normals.
Otherwise you might want to explain further with less confusing images.