I'm making a triple-sided demonic axe, no concept for me, I have a pretty bad skill in to drawing.
Here an overpaint with my ztool basemesh, simples shapes but I plan to try to improve the look with the sculpt part.
@Evanescfan: I don't know if I will keep these colors, maybe I'll use a demonic gradient (lighting lava red, black/greys and a little touch of blue/purple blended with them )
@Habboi: Yeah, this is a good pose for present this axe, as the most details parts are on the top. Thanks for the pic .
The final sculpt, time to make the retopo and bake it:
(For the handle, just a quart is sculpted and will be baked )
I like the concept of this one. Nice work, the baking looks very clean (the render is marmoset is good). I must admit that the only thing I don't like is the skull, too much smooth compared to the overall.
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I'm making a triple-sided demonic axe, no concept for me, I have a pretty bad skill in to drawing.
Here an overpaint with my ztool basemesh, simples shapes but I plan to try to improve the look with the sculpt part.
Basemesh and some sculpt, wip:
Colors fit nicely
@Habboi: Yeah, this is a good pose for present this axe, as the most details parts are on the top. Thanks for the pic .
The final sculpt, time to make the retopo and bake it:
(For the handle, just a quart is sculpted and will be baked )
Maps are not yet cleaned ( ao overlayed with cavity ):
For Habboi :
I'll will try to texture it in time.