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Piranha Bytes needs VFX/PFX Freelancer onsite (Germany)

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aphexx polycounter lvl 12
Hi there,
we, Piranha Bytes, are searching for a VFX Freelancer for our next title.

You will create particle effects and the textures for them.
You will work with our inhouse engine and tools.

Both for environment effects as also character and cutscene effects.
The position is onsite and open from now to september next year.

We are located in Essen, Germany. We create open world role playing games since
2001, when we released our first title: Gothic.

For more information on our Games visit our company site.

Send us your application to this email:jobs11@piranha-bytes.com



Here are the specs:


Duration: from now - immediately - to 30.September 2013


Job Description
Creating particle effects and sequences of effects to be used in game.

Requirements:
- Understanding of particle effects
- Experience in production of games or similar products (e.g. films, trailers, advertising)
- Ability to design and create effects on his own but also to implement designs set by other persons
- Good feeling for colors and shapes
- Proficiency using Photoshop or similar professional tool
- Ability to adhere to a given schedule and give good estimates of time required to complete tasks

Pluses:
- Experience using current game engines or PFX generators included with current 3D software packages
- Creating materials and shaders
- Large portfolio



Formal education/certificate/diploma is not required.
We are offering a place with our experienced, well-established and close-knit team that has a track-record of more than 13 years of game development and has shipped 6 boxed full price games (Gothic series, Risen series).

Must apply showing examples of past work/portfolio.
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