Hello Polypeeps!
I loved Darksiders and beat the shiznid out of that game. Also weapons are way cool...I'm in.
Here are two ideas I came up with as of now. I really like the left one, but felt I should attempt another idea so I could choose. I played around a lot with various shapes and such and ended with these two as rough ideas. I'll probably do a rough color pass after some critiques on what I've got before I jump into 3D. The current colors are just to help distinguish shapes.
EDIT: LOW MESH and INITIAL BAKES
EDIT: LATEST SCULPT
EDIT: MOST RECENT CONCEPT
ORIGIONAL: INITIAL CONCEPT
Replies
i dig A but the pummel of B
I kind of loose the silhouette that I wanted from the front in this concept, but ill work that out in 3D.
The colors are a rough idea and can change when I get to texturing. Suggestions would be awesome!
Started roughing out the general shapes with claybuildup and damstandard for the bone and horns. I've the general feel, I just want to tweak it a bit, get some sharper shapes and more sharp bone-like surfaces. Might do more elaborate ribbing on the horns. Well see...
I'm a little stressed for time. I'l be out of town starting this Friday, so I'm seeing if I have enough time to finish before then. Kind of a tight squeeze....
Anyways, here is tonight's update. I'm kind of concerned about polycount due to all the external shapes, but I'll make it work.
Got the low mesh made. Its exactly 1500 tris. So far this is just a simple AO and normal bake thrown on.