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[DS2] Axe, Shendoo

polycounter lvl 13
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Shendoo polycounter lvl 13
My entry critics please:)

DS2concept3.jpg?t=1331087582

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  • Spug
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    Spug polycounter lvl 12
    I like the idea, but the blade on the front of the face seems kinda odd. Unless it was like a scull that was crushed down on a blade, which would intimidate others. Looking good though, keep it up!
  • naruSol
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    naruSol polycounter lvl 18
    I like the pommel design on the second one, but neither really comes together into any sort of solid design. I see a blade, I see a skull, I see spikes, I don't see a weapon that someone built or enchanted or possessed or whatever it is that created it. Work with some silhouettes, come up with a story, then move on to the proper illustration. Hopefully, you'll find a design practically calling to you at that third step.
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