Hi there!
It’s been a while since my last thread, I’ve been... kind of distracted and busy but I’m focused now in finishing this Sci-Fi Corridor. I’m making it modular so I’m just gonna use a single texture for the whole sheet, as always I’m gonna render and build it in UDK.
This is the first screenshot from UDK, It's just for the blocking and the testing of the modular pieces.
I'm still making the modular parts, no texture and materials yet.
Cheers!
Replies
Kind of this reference from a Mass Effect corridor.
I'll give it a try.
That's a good question, I've been thinking about some kind of crates, wires, tubes...
But I'm open to listen your thoughts, feel free to join the brainstorming! heheh
Cheers!
I'll try it with geometry for now, thanks Nistrum!
Cheers!!
Thank you!
Good point! Yes, I wanna make PC terminals, Maps of the ship and maybe lockers.
If you have anything in mind please don't hesitate to tell me.
Cheers!
I'll keep you posted!
Sorry for the delay but I got some tweaks on the corridor and the set, I added new floors, reflections to the material and I changed a little bit the post-process.
I'm gonna make side doors to new corridors and rooms and keep going with it.
Thanks for stopping by!
Thanks buddy! It's just an update on the high poly version of the pillar, I have to polish it and bake it.
Cheers!
http://ps3media.ign.com/ps3/image/article/116/1161842/new-kilzzone-3-screens-show-off-second-dlc-pack-20110414102508104.jpg
http://www.stevo-folio.nl/images_kz3/sp_010_high.jpg
http://www.stevo-folio.nl/images_kz3/sp_008_high.jpg
You're totally right, I'm on it
Those are great references, thanks!