Hey guys been working on this guy the past couple days. He's Zeratul from starcraft. I was kind of trying to go for a League of legends hand painted feel. Feeling pretty good about him but if anyone has some good feedback / suggestions would love to hear it and improve him!
very cool dude. much different than your other characters. feel like some areas are a bit too dense poly wise, like the shoulderpads. not sure you need all those bevels modeled in.
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