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Landscape Scale Issue

bassmatt00
polycounter lvl 7
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bassmatt00 polycounter lvl 7
I'm building a modular scene inside of UDK and am trying to work with the landscape editor but I'm having a problem with the sccale of the textures that I'm using for it I guess. I first tried painting on the landscape with some random 2048's I had but they came across as too big in scale for my scene. I thought it might have been a texture size problem so just for kicks I scaled the textures down to 512 but it didn't change anything.

Does anyone know if this is a tiling issue or a texture size issue

The attached images are what I'm having to work with.
5.jpg
1-4.jpg
2-4.jpg
3-3.jpg
4-1.jpg

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