Twisted! Coming along very nicely indeed. Maybe you could exaggerate the glow from the eyes to make them seem bigger. Just to make them a stronger focal point.
FUUUUUUU... seriously awesome, and definitely very Darksider-ish! As AimBiz says, the glow from the eyes could be exaggerated, and some falloff glow could be painted on, but I'm guessing you're still working on the textures
lawls. we have the same tri count in our weapons, Hristo Rusanov.
Your work is amazing in all aspects. If I may, how did you get your lo poly? Almost looks like a cleaned up decimate mesh out of zbrush. I am only wondering because that is what I did, haha.
If I may, how did you get your lo poly? Almost looks like a cleaned up decimate mesh out of zbrush. I am only wondering because that is what I did, haha.
Retopology in maya.It's look like Frankenstein monster but i put the polys where i wanted...so i'm happy.
Wow look awesome! very well done.maybe just a little thing, try to put this red/orange somewhere else on your weapon, just to bring a reminder...just my 2 cents. cheers:)
It lacks a bit of focus I think, kind of like the blade mouth and the face is competing for attention. If you want to put the face in focus I'd say it needs some more definition and contrast.
Really well done but I have to say that orange bugs the crap out of me. Just my opinion but I don't think it flows too well as it stands out from the other colours.
So everything about this feels like an axe that looked normal at one point in time but has been slowly corrupted and convulsed as the demonic presence in it has forced it's way out of it over a long period of time. You really deserve a pat on the back for this, it really tells a little story rather than just looking cool.
with that in mind what about having a bit more of that demonic glow/corrupting influence seeping through some of the fissures, just to further the idea that the malefic influence is still at work on it's little prison?
Yea looks great dude, my only thing is the style, I wish it has more joe mad/paul Richards influence. Overall though, I think you got this one! Looks awesome! Def my favorite axe!
Replies
I'm almost done.Still need to refine some parts and add damage on handle.
UDK :
I render different mat caps and mix them in photoshop.Its easy and most importantly fast.You can end up with verry different results in no time.
Your work is amazing in all aspects. If I may, how did you get your lo poly? Almost looks like a cleaned up decimate mesh out of zbrush. I am only wondering because that is what I did, haha.
Retopology in maya.It's look like Frankenstein monster but i put the polys where i wanted...so i'm happy.
haha, no monsters there. Whatever works WORKS
Masmoset:
UDK:
Thanks!
Crit (demage) please!
When i go home i will post the textures. : )
with that in mind what about having a bit more of that demonic glow/corrupting influence seeping through some of the fissures, just to further the idea that the malefic influence is still at work on it's little prison?
Textures WIP: