Since saving a Kismet sequence in a prefab doesn't work (crashes UDK everytime I try to load the prefab which is saved) is there another way to get objects with their Kismet sequences from one level into another?
If I remember a trick was to have a persistent level hold all the kismet, then have two sub-levels for that one. One sublevel has the assets you need to move, the other is empty, then try the copy-paste.
Not sure if this works with current versions of UDK but you use to be able to copy the kismet from one level, paste it in Notepad and then copy/paste all the text onto another level. If you had objects that have kismet you'd have to get the kismet in first, then repeat the same process with Notepad to bring in the objects. Might have to plug a few things back, don't remember, but they should be in the same position in the world as the other map.
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Hope this helps.
I really hope UDK gets the ability to use Kismet in Prefabs reliably. Because this is a pain.