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Importing Smoothing Groups Into Mudbox?

polycounter lvl 5
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Weirdboy polycounter lvl 5
I have a blade like model that I want to bring into Mudbox to do some practice sculpting on but it seems it doesn't support smoothing groups on the import. everything I bring in from 3ds max looks like the smoothing info was reset, even when I checked smoothing groups in the .obj/.fbx exporter window. Anyone experienced this and have a solution?

Also: when I imported a FBX model into mudbox and I got some sort of error that said something about turned edges. Anyone know anything about that?



Inb4 ZBrush.

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