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DS2] Multi, Goraaz

polycounter lvl 14
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Saman polycounter lvl 14
Hey guys!
This will be the first polycount contest I'll be joining and I'm hoping to learn a lot from this experience.
I'm not sure what to make yet, I've made a few rough sketches of axes, hammers and maces and I'm interested in knowing which one you guys prefer.

WeaponSketches.jpg

A. Fallen/corrupt angel with broken wing. This is a demonic asset so the angel will look more demonic than angelic.
B. Dragon/demonic creature head
C. Demonic queen head statue thing
D. Demonic sheep skull
E. Possessed hammer
F. Double-bladed scythe with crow theme
G. Crow scythe
H. Bone scythe
I. Crystallic monster tied to a stick
J. Demonic creature mace.. or something

Replies

  • Habboi
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    Habboi sublime tool
    I quite like E with the eye. Might be cool if the ends of the hammer had teeth like spikes.
  • Di$array
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    Di$array polycounter lvl 5
    Gotta be C for me. It an original take on a weapon and you've got some strong lines there that will make a great silhouette.
  • Shigebon
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    Shigebon polycounter lvl 7
    I paused when I saw C..
    and just to make sure i dont think competition has scythe on it..
  • LRoy
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    LRoy polycounter lvl 14
    Some strong designs here. I think C is the most interesting.
  • Saman
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    Saman polycounter lvl 14
    Cool, thanks, guys! C it is then. I'm thinking of having her head-dress form horn-like shapes for the blades and have the same face on both sides like a couple of Siamese-twin sisters or something. For the cloth design I'm going for something like this;
    Maleficent.jpg

    And for the facial expression I'll go with something similar but more subtle version of this;
    Mouth_of_Sauron.jpg
  • Kurry
    Liking C aswell, also like the flow G has. Cool stuff :)
  • Saman
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    Saman polycounter lvl 14
    Thanks, Kurry.
    Ok, I got the flu when I came back from SF so I haven't managed to do much work. Feeling a bit dizzy as I speak. But here is the final concept I came up with;
    LadyAxeConcept.jpg
  • artstream
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    artstream polycounter lvl 11
    Man, it seems like a lot of people I know caught the flu after GDC. Glad I didn't carry that back with me. Hahaha.

    I like what you have going. I'm going to pass on some feedback I got on my stuff, you might want to make it less frail and more "chunky". Give it a bit more weight, these are supposed to be heavy weapons for Death, so it should look like something that has a lot of OOPMH. The design is really cool, I just think it needs more power to it.
  • Dylan Brady
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    Dylan Brady polycounter lvl 9
    Saman wrote: »
    Thanks, Kurry.
    Ok, I got the flu when I came back from SF so I haven't managed to do much work. Feeling a bit dizzy as I speak. But here is the final concept I came up with;
    ohh shit man.. me too, been soo out of it I cant concentrate on working.
    WE SUFFAH TOGETHA
  • Dimfist
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    Dimfist polycounter lvl 8
    lol I got that flu on the plane back...was pretty hard to keep it together. At least I had an isle seat. Nice looking stuff. My suggestion would to be to have the blades sweep down a bit more. As of now it kind of looks like one of those pendulum blades.
  • Saman
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    Saman polycounter lvl 14
    Oh nice, some feedback. Yeah, I'll make it more chunky and sweep the blades down a bit.
    @Dylan: I've gotten a bit better now though. I've been having feverish dreams about sketching and crunch cast. Glad all of that is over now. Are you doing any better?
  • Saman
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    Saman polycounter lvl 14
    I decided to go for a more "infected demon" approach to this. I added eyes to the blades since her eyes are covered and I made the whole axe more compact and heavy looking like artstream recommended;
    DarksidersAxe120320.jpg

    I wasn't planning on finishing this at first but now that the flu is pretty much over I think I'll try and finish it in time.
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