Warning: Long post :P
Update 24/03/2012: Almost done! Realy happy with the look of the axe. Might still need some tweaking here and there but overall I'm happy with it.
update 24/03/2012: Working hard to get it done on time! Finished the low-poly work. it clocked in at 1684. Projection had some issues, most of them I've been able to fix, Hopefully the others don't matter as much since there's no time to redo it.
Update 3/22/12: Very busy lately, but I've finally finished the detailing pass. No on to the low poly/unwrap/texturing pass! Feedback would be welcome!
Update 3/18/12: Another Update! ME3 finally let go long enough for me to work on the axe again. It isn't completed yet, some parts need some extra details still. But there is clearly a direction here. Any and all comments are welcome!
Update 3/7/12: Just posting an update. I've began detailing the mesh. Not happy with it yet. Not sure what its missing. I'd like to hear your thoughts!
And just reposting the scale image here for fun.
Replies
Any crits would be welcome!
Any Comments or crits would be awesome!
Not happy with the blade yet. If you guys have any comments I'd like to hear them.
You've made some good progress since you first showed the concept. Keep updating and we'll help you perfect the design. I'm interested in seeing the texturing.
/edit, well that post popped out of nowhere. That's actually a really nice set of colours you've chosen. Got no crits from me, my fav part is the hook like shape at the bottom. Oh and could you use a different background besides black, it makes it hard to see the overall presentation.
edit: I'm NOT going to present it with black