hey guys, my name is Alex Jerjomin, im curantly studdy in hertfordshire university in UK,
I had a thread on poly count before, but it had to much erelevant stuff and i decided to make a thread strickly for my recant real time stuff.
You can find some of my older works:
www.jerjomin3d.co.uk
so here what im curantly working on, its a big locomotive,
i'm still working on it but its almost finished, just need to play around a bit with specular map and lighting, to get it bit more shiny. not shore about the texture size eather, cause some say its way to big, but i did want a really crisp detail on, tell me what you think.
at the moment i'm working on my portfolio and this is one of the peace I wanted to include
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Other than that, the work is incredible.
thanks dude, yah you not the firs one to mention it i used to much unique parts and now really regretting it, but really dont want to re bake this thing in future will make shore not to repeat this mistake
Also, small nit pick about your website html, you've got "untitled doucement" in your title, so the tab title says untitled document, and if you save the bookmark it will also say untitled document. Just a simple fix I noticed!
thanks man, yeah i thought about that as well, ill make images clickable on the website in near future and will fix the names, i rushed the site out a bit, gona sit down and spend some quality time fixing all glitches and stuff , thanks
Edit: Your Splash Damage art test on your website shows the locomotive instead.
decided to come back to the train, and put it in to some environment