I have two meshes that are sharing the exact same material.
For some reason the one on the left corner is rendering brighter then all the other ones.
The corner piece on the right is rendering the same value as the middle pieces which is what I want.
Any help on this would be great!
Thanks so much.
Replies
If I duplicate a mesh to reuse in the level. It will have the same uvs as the original copy.
Maybe it's the preview render ?