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Lead Artist (f/m)

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[FONT=&quot]YAGER - the developer of Spec Ops: The Line, the next big shooter franchise of 2K Games - seeks the talents of a seasoned and passionate Lead Artist. He/She will create and manage art development on exciting multi-platform next-generation action titles. If you are organized, with excellent communication skills, and have a proven track record in management and art direction for both internal and external outsourcing studios, we have a great opportunity for you at Yager.[/FONT]


[FONT=&quot]Responsibilities[/FONT]
  • [FONT=&quot]Work with Art Director and other team leaders to implement and drive the artistic goals of the project[/FONT]
  • [FONT=&quot]Create and assist with management of project schedules and resource planning[/FONT]
  • [FONT=&quot]Drive the art team to meet project deadlines and milestones[/FONT]
  • [FONT=&quot]Run and participate in meetings, reviews and planning while facilitating effective communication with the team and outsourcing studios[/FONT]
  • [FONT=&quot]Responsible for mentoring, training, career direction and performance evaluations of art teams[/FONT]
  • [FONT=&quot]Help define the art content workflows and asset quality standards for an AAA action multi-platform game in a collaborative team environment[/FONT]
  • [FONT=&quot]Provide clear direction for artists while maintaining a high level of quality and consistency[/FONT]
  • [FONT=&quot]Ensure adequate pre-production and testing of new concepts/techniques is complete prior to the production of any title[/FONT]

[FONT=&quot]Qualifications[/FONT]
  • [FONT=&quot]5+ years as a professional artist or equivalent experience, 3+ years of art management experience[/FONT]
  • [FONT=&quot]Be an inspirational leader and mentor to artists at all levels[/FONT]
  • [FONT=&quot]Great communication and interpersonal skills [/FONT]
  • [FONT=&quot]Solid knowledge of environment, prop and character modeling [/FONT][FONT=&quot]as well as UV layout and texturing[/FONT]
  • [FONT=&quot]At least 1 shipped AAA console game title as Lead Artist[/FONT]
  • [FONT=&quot]Strong knowledge of the Unreal Engine[/FONT]
  • [FONT=&quot]Proficient with standard industry tools like Maya, Z-Brush or Mudbox, and Photoshop[/FONT]
  • [FONT=&quot]A strong desire for knowledge, techniques and new tool sets[/FONT]
  • [FONT=&quot]Experienced with setting up and maintaining efficient art team structures[/FONT]
  • [FONT=&quot]A strong working knowledge of art processes and pipelines[/FONT]
  • [FONT=&quot]A deep understanding of the various technical disciplines that go into game art including: concept design, graphic design, animation, environment modeling, character modeling, texturing, lighting and rigging[/FONT]
  • [FONT=&quot]A broad knowledge, passion and interest in console and PC games[/FONT]
  • [FONT=&quot]Strong verbal and written communication skills in English[/FONT]
[FONT=&quot]
[/FONT]

[FONT=&quot]Desirable skills:[/FONT]
  • [FONT=&quot]Experience in developing for XBox 360 or Playstation 3 is beneficial[/FONT]
  • [FONT=&quot]Experience with lighting, post processing and shader/material editing are beneficial[/FONT]
  • [FONT=&quot]Experience with content management systems (Perforce, Alienbrain)[/FONT]
  • [FONT=&quot]An active gamer[/FONT]
[FONT=&quot]
[/FONT]

[FONT=&quot]Employment details:[/FONT]
  • [FONT=&quot]Full-time and On-site[/FONT]
  • [FONT=&quot]Status: Employment[/FONT]
  • [FONT=&quot]Start: Summer 2012[/FONT]


[FONT=&quot]Interested?[/FONT]
[FONT=&quot]Please send your application (covering letter, C.V., references, work samples – max. 10MB) along with salary and availability details to the attention of our HR Department to jobs@yager.de. Be sure to reference "Lead Artist (f/m)" in the subject line of your email.[/FONT]

[FONT=&quot]
YAGER Development GmbH[/FONT][FONT=&quot]
Human Resources Manager
Pfuelstrasse 5
10997 Berlin [/FONT]



[FONT=&quot]email: [/FONT][FONT=&quot]jobs@yager.de[/FONT][FONT=&quot]
web: [/FONT]
[FONT=&quot]www.yager.de[/FONT]
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