Hey guys, so I feel like there hasnt been enough Deus Ex environments recently So thought I would give one ago :poly136:
I am doing a scene David Sarifs office and the reception area in UDK. Ive tried to get a middle ground with the concept and the actual in-game scene, which ive posted
Its currently a W.I.P, I haven't made proper light maps for some things and the floating ball things reflection needs sorting out Any crits would be awesome
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I think you might need to clutter it up a bit like in the 2nd concept, im not a fan of the open spaces though.
Looking forward to seeing it finished!