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Trace edge "holes"?

polycounter lvl 14
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commador polycounter lvl 14
Hello everyone,

I am trying to create a specific effect, and I'm not even sure if its possible. What I would like to do is trace the edges of a "hole" in a mesh (or more specifically, the edges of meshes arranged in a sphere)

sphere.jpg

As you see here (in this horrible illustration) the sphere is made of sub objects. You can remove these sub objects to reveal a new layer underneath. I would like to outline the hole to create a distinction between the layers. Can I create a post effect to handle this?

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