Hey guys, i remeber seeing myself a modifier or script for 3d max where you could use the uvmaps of an object to flatten it, so once you applied you got a uv map like mesh, i have been searching for it the hole day but cant find it
![:/ :/](https://polycount.com/plugins/emojiextender/emoji/twitter/confused.png)
Anybody got an idea of modifier/script what i am talking about?
Replies
http://www.renderhjs.net/textools/
the uv to 3d swap