This is my first scuplt, with zbrush, started around Jan 2012.
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This is my second attempt at sculpting, started around the first week of Feb 20012, after reading an article on making sandtexture for UDK, i decided to do Sandman (spiderman villian), that would give me a chance to practice sculpting a humaniod and a chance to do sand texture as well.... I used Humberto Ramos's sandman as my base reference.
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My first attempt at Polypainting.
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Next up, Im going to start exploring around Lightcap and BPR filters.
Thanks for taking a look at my stuff guys!
Replies
reference pictures. How the muscles connect to each other as well as their shapes and placement.
Keep it going!
yeah, i need to work on the anatomy, but after looking at some ref, of sandman i think i can get away with it
here are the results after playing around with bpr blur filters and lightcap.
Here's my crappy attempt at Comp work in photoshop.... i shouldve used the above image for the comp work....
Thanks for taking alook guys.... please any C&V will be welcomed and appreciated : )