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Unwrap question

Schrodinger's Backface
polycounter lvl 6
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Schrodinger's Backface polycounter lvl 6
First off, I realize these unwraps are shitty. They were kind of just thrown together for the example

So other than having a nice presentation, what's wrong with doing A? As in, overlapping all of these (wooden boards). There isn't going to be any normals baked with projection. Why do I so often see unwraps spread out.. is that for individual detail? (Like B)

If I overlap them like in A, wouldn't my textures have a better resolution?

Still new to this stuff, I guess I just need this cleared up.

example.jpg

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