Hey guys,
I'm having problems with exporting my custom normals from 3ds Max into CE3.
It appears that the exporter completely ignores my custom normals and instead displays my raw Smoothing Groups. I tried leaving the Edit Normals modifier on, setting my custom normals to explicit, but nothing seems to work.
Does CE3 even support custom normals? I recall hearing that it does, but documentation doesn't mention this at all.
Thanks!
Replies
What about Crymod 2?
Also, do they ever plan to update any of the SDKs?