Hi guys, been lurking around for a while and never posted anything before as I thought my skills weren't very good. Got told by a great mind that I need to make mistakes and share them with others in order to move forward so here it is. This is a character that will be re-topologised for a game engine use. I'd welcome feedback and advice, thank you.:poly122:
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Made a few tweaks to his bottox and closed his mouth. I also polypainted it. Now onto the retopology in topogun, first time i've used it so it should be fun. Wish me good luck.
what is your refs look like? what sort of style are you going for? obv not TF2. Maybe Masseffect 3?
Unless its a five o clock shadow across his whole head. I also think his torso is a bit long. I think if you made the torso a little smaller you will have the proportions pretty well sized up.