So im finally back to working on personal things. Been goin at this on and off for a while but i put in time when i can. Figured id get a thread started up for it so i can get some critique on it before moving on to any heavy detail.
I just wanted to get some thoughts and opinions regarding the model as a whole.. edges being hard/soft enough, accurate to reference, etc. i have already had a suggestion to make the trigger guard a bit thicker, which i will do, but aside from that.. im open to anything.
so here's what ive got so far.
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...also there doesn't seem to be any bevel, or roundness to the frame, specifically on the handle.
here is a reference of that.
http://www.atarian-alps.com/p38n/images/2.jpg
grip is very blobby too. that kind of shape should be defined well to avoid it looking melted.
Yeah, if you were to keep it, maybe harden the edge up, but also not so thin and weak looking. Even in the refs it's a bit thicker it would seem. The ratios of the steps on the end are off a bit too. The lip at the very end is close to if not longer than the step off of the sight bevel. . .thing. . .
Beef it up a bit. .
Altho, i over did it at some spots.(sorry)
i have gone ahead and addressed some of those issues BUT for judging of edges to compare thickness, as they appear irregular from one another, know that the front of the slide is not the intended edge thickness i am going to have, since that part is actually chamfered on the gun i will be doing that, but trying to keep the edges fairly wide.
heres a bit of an example of what im talking about with the front of the slide.
also, racer.. would the preferred edge width be something along how the slide is (originally) or how the frame is? getting them consistent is no problem but i guess im wondering what would be the proper edge width to have without it looking, as you have so humorously put, like mashed potatoes.
ill start moving on to more of the smaller details for now. aside from that only thing really left to do is finish off the back end and deal with the asymmetry.
i was messing with some lighting and rendering just for presentation's sake. so here's a new render.
@lordsarum: yeah definitely. ive got a bunch of references with carvings of serial numbers, nazi eagles, etc, and ill more than likely be putting that in during the texturing phase. just something to add in quickly to the normal map.
i did also have a small desire to do something like this
http://www.rockislandauction.com/photos/52/p_standard/ZRV3-T-CU2-H.jpg
but i think the details would be way too small to see from any distance in realtime, especially if im limiting myself to a texture size that would be optimal for in-game. but we'll see.