Home General Discussion

Recreating Greek sculptures in Zbrush/mudbox

I'd like to try my hand at digitally recreating some Greek sculptures for practice, but am a little stumped as to the best way to go about it

When we would work with models in sculpting class, the students were encouraged to get up and check out the model from various angles to get a good sense of the form. Not really sure how to go about this with Zbrush/Mudbox, especially if I don't have someone posing in the same room that I could work with.

Does Polycount know of any websites that have 3d turnarounds/picture galleries of classic Greek sculptures? How does everyone else do it?

Replies

Sign In or Register to comment.