Couldn't find a presentation thread, so i'll use the sketchbook to do so.
I've been working for a couple years at a motiongraphics studio, mainly on advertising, tv ids, etc.. and now i'm switching to the gaming industry (at least trying).
My primary focus is character modeling, so this thread will be mostly about it.
C&C is absolutely wellcome, as this thread is about gathering the necessary skill i'm lacking right now and can't be done without critique.
so let's start by showing something...
I've been working on it for a couple of days, and currently it's 2230tris. (the target was between 2~2.5k).
I didn't intend to put a skirt at first, so i haven't deleted the parts that can't be seen.
I'm not really confident about the face topology... I believe it could be optimized a lot more.
thanks for reading!
Replies
the old one
the new one
The knee looks a bit off too:)
Good work, you should add some highlight in the hair, and darker color for the root for exemple !
updating the textures... still a lot of work to do...
it still needs more work, but i think i'll leave it as is right now and i'll move forward to the next model.
i'm working again on personal projects. Here's some wip on a character for a mobile game
c&c are welcome as always
A new character I'm currently working on my free time