Hi,
I'm currently in my final year of my university degree. The degree is a computer games modelling and animation BA (Hons) degree and I've been working on my dissertation for a while, I'm already finished with the literature review but I've got a major issue; I hate my topic. I'm doing it on using education theory to improve training material for lighting. I chose my topic because I wanted to do something on lighting and I still do, but I want to rethink the focus of it. I'd be really really grateful if someone could give me a few suggestions on interesting lighting topics I could focus on instead of training material. Something a bit more artistic if possible. I just need something to get me going again before I try to murder my dissertation...
Cheers for any help, I really need it
Replies
Yeah you can go in a bunch of different directions with it. I think my friend's focuses on replication of real-world way-point lighting in games.
But anything around how lighting affects player movement or actions is a pretty interesting topic. Navigation, choice, performance, etc. You could investigate it and then build a sample level and get people to play it and record what/how they do.
One of my dissertation ideas I had originally was to look at how lighting can affect the player's perception of an environment. Friendly, dangerous, etc. Look at lighting techniques other mediums use. Then create an environment, light it in different ways and test what people think/feel when looking at it.
I'm liking the idea of focusing on how lighting changes player perception, I was actually thinking of doing something on how it affects the mood which I suppose is pretty much what player perception would be. It would also mean that most of my research is still pretty spot on with just a bit of tweaking...
I'm getting more and more pumped up now, doesn't feel as insanely dull or painful anymore