Hey all!
New to Polycount here, and just thought I'd get whatever feedback you felt like giving to a model I'm working on for hard surface class. It's a Valkyrie from the 40K TT game.
Edit: Added plating, landing gear, weapons, and other bits. Still in the process of smoothing out the basic form before I start really detailing. Feedback appreciated.
Edit again: nearing the point of final smoothing and detail passes. More stuff added than I care to type out, but I think you can see the difference.
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Main critique right now is that you have a lot of hard edges, mostly on the hull/wings. Nothing in the real world has hard edges, not even the blade of a knife.