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room

hi there room i am working on let me no what you think

http://i39.tinypic.com/24oo6x3.jpg
24oo6x3.jpg4tosxx.jpg153rwk1.jpgrusm4w.jpg2141l5v.jpg

Replies

  • pookanimation
  • pookanimation
  • cholden
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    cholden polycounter lvl 18
    It's a little silly that one of the smallest objects (shoe) is more triangles than one of the largest (couch). I'd go with adding a lot more detail to the sofa.
  • gsokol
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    gsokol polycounter lvl 14
    What room is going to have a couch, lockers, and a book shelf? Just curious.

    Also, was it necessarily to make 3 posts? What is the image in the last 2 posts supposed to be?

    Your couch is a little low, could use with some more loops to make a better shape. Your materials don't read well, there is no difference between the wood and material on the couch. Unless your going for a leather look, your spec value seems a little too high.

    I think the show actually looks pretty solid. I would think that the shoe laces would have a lower specular value than the rest of the shoe, though.

    Your locker is ok. Your lock is a little too big, and its surprising that you were willing to add so much geo to the lock, but the locker is just a cube. Adding some beveled edges at least would have been nice. It almost looks like the locker is supposed to be a mini locker, but I'm not sure what you are going for there.

    What does the waterwheel have to do with a room? Did you link that by accident?

    Bookshelf has some weird seam in the middle on the back...doesn't appear on the texture though..is it some weird lighting thing or something? Looks like I can see part of your uvw layout underneath the wood on the corner just a bit.
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