What is Warringrealms:
Warringrealms is being developed as a hybrid 3D fighting game that combines head to head Tournament style challenges of traditional 2D fighters with dynamic interactive environments mostly found in action/adventure games
Genre:
(Hybrid) Fighting/Action
Target Audience:
Teens and up
Technology:
UDK3
Platform:
PC/IOS/Console
Game Art Style:
3-D
Game Mode:
Single player/Multiplayer/Training
Game Features:
3D Dynamic environments:
Players will have the option to throw pesky bystanders into their opponent or take cover behind destructible objects to dodge an attack
Rank and achievement system:
Unlock special skills and powerful auras with the (Active) ranking system
Hybrid combat control system:
This feature will allow once isolated platforms such as mobile and PC to compete with console controllers and enjoy our game without the learning curve or button mashing associated with traditional 2D fighting games.
Time Line:
Beta by year end
Compensation:
Royalties
Current Team:Project Lead:
Antwon Williams
Concept/2D Artist:
Liza Gokoeva/Anton Magdalin/ Jason Chang
3D Modeling/Texture:
Zaw Ye Myint
Web Devlopment:
Antwon Williams
Coding:
Keith Swiokowski
Writer:
Antwon Williams
Talent Needed:Animation/Rigging:
OPEN (2)
Level Designer:
OPEN (1)
3D Modeling/Texture (Character/Environment:
Open (2)
If you would like to be apart of this project please visit and email us at
http://tokyoammo.com/index.php/jobspagehttp://www.warringrealms.com/