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Move vertices in Zbrush retopo

Kingblue
polycounter lvl 8
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Kingblue polycounter lvl 8
I've seen posts where it's said that there is no solution to this problem.
I want to move vertices on my retopo mesh, with them being constrained to the original hi-poly model. They actually fly away in the outer space. Does anybody found a wayout to this?

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