Does anyone here actually use this plugin?
All of my google searches point towards a rather dated space station tutorial which doesn't go a job at all at easing someone in to using the software (not to mention the radical UI change made since).
I'm very disappointed with the overall lack of learning material for this seemingly powerful baking tool.
At, any rate, I'm trying to create a normal map by baking some floating geometry on to a low poly model but the results are somewhat iffy.
What are the most important parameters for controlling the envelope in Turtle so that I'm getting all of the geometry baked into the normal map?
Thanks.
Replies
Beast is what the Turtle team is working on now, check it out looks interesting.
http://gameware.autodesk.com/beast/features/overview
What you want to do OP is make sure all the input meshes are selected (all the hp bits, including floaters), and select the LP as the output. The important part is the ray direction (if it's still called that). You can go inwards, in which case it'll go out along the normals (X) distance, then the first thing it hits coming back in will be what it records (this is best for floaters because it's what's on the 'outside' that gets baked). Outwards is the opposite way; the firth thing that gets hit going out from the normals gets baked, and I think there's a Closest option as well.
Distances can be set up as well; usually twice as far out as in, works well (it'll go 2 units out along he normals, then project back in 3 units until it's 1 inside the geometry).
Malcolm, I'm still rocking V5 (or something) in Maya 2012, but from the look of the manual it's basically the same. Effectively version 5.1 or 5.2. If you'd used any of the later Illuminatelabs version, you'd be right at home.
If anyone's looking for tutorials, they can be found here:
http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=17208914
EDIT:
Yes, I am a Turtle/Beast fanboy. IlluminateLabs also had the single best customer service in history - they were basically the Valve of the CG industry, without the money or buying power or independence.
Turtle was bloody fast and damn good quality. That said, improvements to beast should bring it closer to Turtle, option-wise.