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Foliage complications

Hello people of polycount I am new here. I am also a noob, still got about 2 years to get to college so I'm trying to learn as much as I can, meanwhile I'm working on a small personal project, I wouldn't call it a game because I probably wouldn't be able to finish it but I'm doing my best. Anyway, back to the task at hand. Here's my current foliage:
CurrentFoliage.png
Rendered in UDK. Everything in the scene is original, but that's a problem because the grass planes don't match up with the grass texture as good. So would you guys have any tips for making a grass texture that could go with my planes, or well ANY kind of tips would help too, I'm willing to learn from you guys, please do share your information.

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