Hey guys, I was just wondering what a graphic designer's worth is in the video game industry? I have applied to a couple Canadian University's for graphic design (OCAD and YorkU). However this isn't my final and only option. I also applied to Art Fundamentals at Sheridan because it gives me a year just to work on my portfolio and then I can either pursue a degree in Illustration or Animation. What do you guys think?
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edit: a few links
http://www.colinpost.com/
http://mattciaglia.com/r3.html
http://www.polycount.com/forum/showthread.php?t=93630&highlight=ae
http://www.sheridancollege.ca/Programs%20and%20Courses/Full-Time%20Programs/Programs%20A-Z%20Index/Bachelor%20of%20Applied%20Arts%20-%20Animation.aspx
http://www.sheridancollege.ca/Programs%20and%20Courses/Full-Time%20Programs/Programs%20A-Z%20Index/Bachelor%20of%20Applied%20Arts%20-%20Illustration.aspx
These are the degrees worth pursuing.
You also have the opportunity of experimenting with VFX and sprite based games, the latter is increasingly uncommon but still exists, especially in the mobile space. This is all stuff you can practice outside of your degree
Having said that, if you are interested in graphic design, typography, layout, visual communication and print/screen media I would definitely recommend OCAD. They have a very strong graphic design program, possibly second to none in the area. Being located in a very trendy area doesn't hurt when it comes to inspiration too.
The industry has only recently started investing more serious time towards modern and mature graphic design principles. Things like legible typography, elegant and minimalistic design, motion graphics and layouts are all very important in games.
If you are a strong graphic designer/artist you should be able to find a job in this industry. There aren't always that many positions open but they are there if you look for them.
Question is, what is it that you want to do?
Your work doesn't need to be limited to UI Design. I do a bunch of things, right down to making up fictional brands. People are right in saying that studios only ever really have 1 or 2 positions. Some companies such as Rockstar, Ubisoft and Codemasters take their graphic design a bit more seriously therefore they have much bigger teams.
A degree in Graphic Design is a good thing to have Like you said, you can just learn everything else on the side. Just be sure to branch out your folio to cover web, print AND games and you'll be sorted Top it off with 3D know-how and you're good to go.