Hey guys,
I'm currently working on a tavern structure for one of our main cities ; I am having trouble getting it to the next stage. I'm fairly happy with the textures and model, but I sense there is a lot more I can do to improve it.
Any kind of feedback is appreciated!
This model is from Silverhelm Studios on our upcoming title Legends of Etherell -
http://legends-of-etherell.com/
Replies
The wood of the stairs is pretty dark. It may just be that I'm hungry for lunch, but they remind me of chocolate.
The vertical wooden supports could get darker near the bottom like the stone wall does. Thats about it, good job!
@ Pivot - They aren't totally flat, but that tutorial will help greatly, thanks!
I see that it's a standalone alpha-texture (something like 64x128) - but how would I go about applying that to my model? Do I just float a plane over the corners?
**There are 8 512x512 textures used here - the plan is to reuse these throughout our other structures.
The stairs have four segments but most of them could be fine with one. Then mix in a few with 2-3 segments for more shape. You could shave a lot of tris that way.
And I wouldn't have the posts going lower than the bottom of the building. You'll just be causing more overdraw and wasted tex space.I can only see it helping (visually) if the ground will be tapering down right away from the wall, and then only a little bit anyway, where you could just make the ground taper up a little higher on the wall in one or two spots and achieve the same effect.
I also think the tiles at the edges of the roof are a bit overdone. Sticking out a little will give more interest and break up the lines, but this feels more Wow/cartoony exaggerated.
Anyway, overall it's a pretty nice asset.
I think you should work more modular pieces out of it. The back/top could be an entire building on it's own. The front could be cloned and mirrored (or rotated) and be a building of it's own too (maybe a wall plug in place of door and lose the awning for the back...).
@Iciban - Here are my diffuse maps:
But if they just stuck out a little, it could be 'sloppy roofing job', or they are starting to fall apart/slip out of place.
Breaks up the straight lines but not over exaggerated (Wow reference - everything in Wow is overdone/cartoony)