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Gumball Machine

gumballmachinerender03wireframe.jpg

gumballmachinerender03.jpg

Made in 3DS Max. Going to UVW within the next few days.

Replies

  • Axios
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    Axios polycounter lvl 10
    This is an alright start, but I have concerns about your poly distribution. You've dedicated a lot of geometry for bevels and edge loops around the bottom, but there is still very clear faceting on the glass orb which is the most important part. Additionally, you can start collapsing edges as they approach the top where the rings get smaller to save on geometry. Before you get too far ahead, I think taking a step back and evaluating some of the geometry would be helpful.
  • cholden
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    cholden polycounter lvl 18
    Vague post, but MORE edges in the glass, LESS edges in the small details.
  • Avix
    Thanks guys, I will give another look at my topology and clean it up some more. I'm thinking if I should even bother with the bevels on the bottom since it wont be seen unless its close up.

    Aviv
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