The small FiberMesh to Splines for Maya application will convert the exported FiberMesh from ZBrush to splines.
The splines can be used to create and render Maya hair either with Mayas default hair or using a hair plugin.
More
here.
[ame="
http://www.youtube.com/watch?v=NVNtY-WIgIk"]FiberMesh to Splines for Maya - YouTube[/ame]