here are some environment-concept-stages that I'm working at in my school, the game assembly. We are making a turn based strategy game where you take over mines. Any crits most welcome!
So here's a wip of a mountain in the game we're making in our school. I know the tricount is ridiculous but the final game will be in 2d so it doesn't really matter, it's just the get the desired results with maya's sculpt geometry tool. Please. if you have anything helpful to say just throw it out there, all crits are most welcome.
Do some variations where perhaps you have a mountain with some snow on top, one with some vegetation and maybe even one where the diffuse is of a different color so that it looks like a different rock. You could put the vegetation and snow on a separate texture with alpha and put them on a slightly bigger version of the mountain mesh so that it can be placed on top of the mountain and combined in different ways. :P
Nahhh at that distance it won´t matter. Have a look at other games, in most of them (including Civ 5, Mass Effect, World of Warcraft etc) the grass and foliage is usually just alpha planes or textures. Combine a few planes with different rotations and it won´t look flat at all. Hell, at that distance you might get away with doing an entire tree with an alpha plane.
I love that coloring style. If you dont mind me asking.. (I'm still really new to digital media) are there any tutorials or references you used to learn that style, or is it your own?
Thank you. I'm not sure what style you mean, but if it's the winter robot concept, then I suggest you watch some (or all) of Feng Zhu's videos on youtube, they're free and awesome. http://www.youtube.com/user/FZDSCHOOL?feature=watch
Thank you. I'm not sure what style you mean, but if it's the winter robot concept, then I suggest you watch some (or all) of Feng Zhu's videos on youtube, they're free and awesome. http://www.youtube.com/user/FZDSCHOOL?feature=watch
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skulle passa nice med din elefant ^^
If you're talking about the Ingrid-texture, then this guy is a great at hand painted textures: http://www.poopinmymouth.com/tutorial/tutorial.htm. Also, this one is useful: http://www.michaeldashow.com/tips_texturepainting.html
Hope any of this is useful! Good luck!