Hello,
I was wondering if anyone had any good, streamlined, workflows on how to keep Instance objects organized in Maya. I'm finding it hard to know what's what and how they work. Any thoughts would be helpful.
Here's the project I'm working on with it...lots of bolts. This is for a high poly character, not game:
PS: I'm not sure what the etiquette is for posting images here, so I apologize in advance.
Replies
As for posting images, post 'em if you got 'em. Ideally host them yourself using something like dropbox or imagr so we don't have to click through thumbnails.
Thank! Hopefully this one works.