Hi fellow polycounters. I've been searching for a while but never found an answer to my question. I've searched both inside 3ds Max build-in functions and scripts... and nowhere did i found anything similiar to what i'm looking for.
Here's the contexte. I've been a Blender user for a long time. I'm using 3ds max max since about 3 years... and i've never found how i could have a All-in-one gizmo (Rotation + Scale + Tranlation) as in the image above :
![gizmomeh.png](http://img14.imageshack.us/img14/2481/gizmomeh.png)
The concept is simple. In Blender, you can use multiple gizmo tools only by holding the shift key and clicking on the tool's icon. In 3ds max, as far as i know, you can only use one gizmo tool at a time... So is there anyway i could get something similar?
Thank you for reading, and i hope someone could answer my question !
Replies
I vaguely remember that Max's manipulator isn't as exposed as the rest of the software, which would explain why there aren't any gizmo plugins floating around.
Mostly what i've been using until now, but i still wanted to know if such a tool exist.
Well, thank you everybody for you answers, it's a bit disappointing from such a big software. I guess i will have to stick with the shortcuts
In Max if you want to jump to local mode, you'd have to take each transform tool,then set it to local space, then do your work. And you still have to find the handles if you switch using shortcut keys...