(UDK) Bandits Hideout

polycounter lvl 7
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aajohnny polycounter lvl 7
So I am starting a new environment on the side, and I am inspired by Borderlands to make some sort of stylized environment. I want to make this place some sort of bandit hideout, but I will update it as I go and hopefully it will be more clear by then:

Modular pieces:


and the work in progress in the UDK. The sides aren't done yet, but got the front so far:


I do have a problem with the floor as there are random black "stains" anybody know what could cause that? Well thanks for looking and I am looking forward to suggestions and crits!


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