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Need a hand unwrapping an object

Hello all,

I'm still pretty new to 3D modeling, but have been doing pretty well so far in regards to learning.

I'm having difficulty unwrapping a simple piece of geometry, however. I'm making a cog (I guess that's what you'd call it), but am not sure of how to go about laying out the UVs. The top and bottom are complete, but the cylinder itself is presenting a problem.

If you were to unwrap it, what would be your procss? I've included some pictures so that you can see where I stand. I've created other models before, but get frustrated when I get caught up on somewhat simple items.

cyliner2.jpg
cylinder.jpg
cylinder3.jpg

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