Quick and easy question here guys... and I feel like a total bonehead for not knowing how to do this, but I'm pretty sure it's a case of me overthinking things like I usually do.
How do you create handpainted tiling textures for surfaces with irregular geometric patterns; stone walls etc (not regular running bond brick walls)?
I've done it a million times with photo-sourced or photo-based textures that have no repeated geometric patterns/lines but I'm having trouble figuring out how to do it with hand painted stuff.
This is the kinda thing I'm talking about;
http://img11.imageshack.us/img11/937/stonetileabletiling.jpg (Jessica Dinh mad props)
Enlighten me!
Replies
if you have done it photosource a lot then you know the bassics of tiling textures,, i just dont see how its any different by hand,, even with photos you have to use the bassic tools like offset and planning.
I haven't even started yet, this is one of those 'hypothetically' moments where I will probably start it and be like 'oh, it's simple'.
I appreciate it's just planning and offsetting but it's the lines that are confusing me (in my hypothetical imagined version). Say you draw in a bunch of old stone slabs, and the joints are uneven, then you offset it and the joints no longer line up.
I think I need to actually try it rather than think about it but I always plan stuff in my head when I'm not at the computer.