Here's a preview video of my next Unity asset package, a system of caves. This package is designed as a modular cave system to help get people started in building RPGs or other genres that feature caves.
I made a few rooms using some of the models and threw in some quick and dirty lighting. I still have some animation and texture fixes to do but it should be out in a week or two.
[ame="http://www.youtube.com/watch?v=m_ar9ilmy5Y"]Unity Engine Caves Update - YouTube[/ame]
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Thank you. I'm going to spend another week working on the textures. I've got the basics roughed in, I think.
Just a particle effect. Simple billboard, cheap to render.
I think that you could potentially try to keep the texture greyscale so then people that purchase this could just modify color in the material. It might not look as good, but its more flexible for people that purchase it. Just an idea.
Could we maybe see what the modular pieces look like?
[ame="http://www.youtube.com/watch?v=vxLmW5EelhQ"]Unity Engine Caves Update 2 - YouTube[/ame]
Thanks gsokol!
I'm trying to make the system as modular as possible but I think greyscale might be pushing it too far. I think the people that purchase assets would view it as too much effort to colour the assets themselves.
I like the idea though. It might be a good project for something targeted to mobile phone games.
I will post some shots of the modular pieces later today or tomorrow. Gotta go to work now!
Update: Here's some an example of a wall section and a rock taken from Unity.
[ame="http://www.youtube.com/watch?v=zjTDfWW9jT8"]DIY Cave Environment - Assets Preview and Walkthrough - YouTube[/ame]