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Offsetted mesh in zbrush

polycounter lvl 14
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NAIMA polycounter lvl 14
Hi I have imported in zbrush a mesh but it looks slight offseted on a side when using the simetry , resulting so in a non symetrical work with the brushes .... but in 3dsmax the mesh is centered how's that? and how I can fix?

I tried reset xform but didn't work much ...

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