yeah rep the AMG crew!
Nice work man.
I would hit up those plates on the front with the flatten brush or trim dynamic brush to give em that hard-surfacey look.
i like! the folds on his pants seem a bit extreme right now imo. but i could be wrong.
excited to see what he will look like lowpoly and with colors and shit
More progress.
Finished the retop and mapping. Here are the first bake results. I'll be redoing some of them to deal with some seam issues. (I do all my retopping and baking in Topogun)
Replies
Anyway here is my first WIP on the sculpt.
The body was created with zspheres then I used Dynamesh to finalize the shape.
The shell (front/back/side) was created with dynamesh spheres.
Nice work man.
I would hit up those plates on the front with the flatten brush or trim dynamic brush to give em that hard-surfacey look.
Redid his chest, adjusted just about everything, added a glove and his bat.
excited to see what he will look like lowpoly and with colors and shit
very nice style and great idea
Hope you finish this ^^
Finished the retop and mapping. Here are the first bake results. I'll be redoing some of them to deal with some seam issues. (I do all my retopping and baking in Topogun)
We are sitting at 2499 Tris right now
Alright some more WIP here. Finally gave him a name! Will be doing polish work and deciding on his poses from here on out.
NOTE: I do plan on putting a different design on his back. This just worked for now
Really like his name too. I'm always for single syllable names.
http://tylerfluharty.com/mutant/chawtt.mov
gj
Here's the maps: