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Maya Viewport + Transperency + Use No Lights PROBLEM PLEASE HELP

polycounter lvl 12
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Arthur Ramazanov polycounter lvl 12
Hello Everyone I have been trying to do a hand painted texture - WoW Style plants and trees.

I have used Alpha maps before only with next gen and current assets, using high quality rendering and it always worked - So here is the issue

In order to get a WoW style look in the Maya Viewport - I used the settings "USE NO LIGHTS"
When I tried making a bush and trees and have it on a plane - it did not render in Default Quality Render -

The transparency alpha only in high quality render for me but then the color maps turn to black...

So I either can see All my regular assets in the scene with No lights and all my plants with no transparency - or I see all black silhouettes with transparency...

Please Help me...Any advice will be nice...I do have access to 3ds MAX but I am not as familiar with it as Maya

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