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Kite Game WIP

a-k-m
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a-k-m polycounter lvl 5
KITE GAME

Kite Game is a simulation game of the kitesurfing sport. For everyone who is not familiar with this sport here's a short clip (as videos speak more than thousand words...) http://vimeo.com/9236491

I started this game project in June when I rediscovered blender. I uploaded the video today, the photos are a bit older.

Here's the clip:

http://www.youtube.com/watch?feature=player_detailpage&list=UUCIJN2Ysc8kIbwaDUZKYRVQ&v=vKuV6vUX6gc

What I did so far:

-Basic Kite-physics (quite satisfied with the result - just one bug to fix)
-Nice water textures
-LoD
-Environment with terrain, trees, portuguese house and windmill... (just one level "Algarve")
-HUD (Kitespeed, Boardspeed, Altitude)
-Water effects (splashes, stream)
-Different Camaras
-Kitelines (displayed as ray-lines)
-2D Filters (SSAO and Grading)
-Reflection for the water

What is still to do:
-Kite modell as a softbody
-Lens flares for the cams
-White foam at the beach-break
-CHARAKTER + ANIMATIONS
-Further Level design + more levels
-Snowkiting as well (just replace the water by snow ;) )
-Objectives like freestyle scores, races and AI
-Sounds
-Depth of field

...Still a lot to do!

What are my aims?

I want to bring this game out for the kite community, since there hasn't been any kite game out yet. I am a kitesurfer myself so it brings me twice the pleasure making this game :)

Here some screens!

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