Hey guys,
I have a building scene with a glass window and a point light outside it, I would like the point light information to pass through the window and affect the interior of my environment and also create shadow information. Currently the light only affects one side of the window.
I've been fiddling for ages, is there any material setting I can choose that allows me to do this?
I didn't think this required a picture to explain but let me know if you do
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Thanks.
Edit: Also like to add, I would like to see the glow/flares of other lights/objects through the glass. The glass seems to kill the look of everything through it.
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