Hey Polycounters! It's that time of year again. The time we make resolve to change our lives in one way or another and hope that we will maintain our desire for improvement. This year for 2012 I plan to explore the world through level design (possibly a bit of an exaggeration.) In order to get some practice and solid exposure to UDK I am going to be attempting to produce 1 UDK level every month for 12 months. The levels will hold basic, if not loose, associations with the season of that month. I will be very open to any and all critique and affirmative or critical words that can help me grow as an environment artist. I'm also going to open up a few of the levels to collaborative work in various capacities. (I'll talk more about that another time). January's UDK level is going to be a snow covered English village! I'm exciting about this overall project and I'm hoping to have a least two portfolio worthy levels when it's all said and done. I'll be uploading some early reference shots for the first level soon!
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for december you can do an apocalyptic north pole, since the world is supposed to end
My basic guidelines for each month will be:
If anyone has any suggested modifications to that I would love to hear them. PS for some reason i havent been able to upload images on pc so ill try to troubleshot that then update further.
Nonetheless... Waiting on that 3d :P
which I think is really nice, And I really like the idea of modeling from an image as well, so that is what I have done here. Currently i don't feel like its really fitting my theme even though I relatively like the pieces. Anyway, heres the stuff, the three tiered stone base is intended to be in the center of the city and hold either like a large clock or a sign of some sort. Look forward to hearing what ya think, and even opinion on what it should be! So inform you as to what i had in mind to fill out the town. I was thinking of a small central block for the city, a small residential area across the river to the south east, and a small farm and barn to the southwest, with a train station with Tracks heading into and outta the woods to the west of town. The area will be surrounded with woods, with signage saying wolves have been spotted Fun fun. Hope everyone is well!
If you do want to hit the original target I'd do away with the city-type architecture and go with something more rural. At the moment the parts are modern brick and some various tile textures. Personally I'd go for the more archetypal English village or town. The Cotswolds and The Yorkshire Dales are ideal reference for this aesthetic. Couple of images linked to show a town and village.
TLDR: More rural, less continental.
My favorite piece so far is probably the movie poster, but I am having an annoying smoothing error in the corner of the frame. I tried changing the smoothing groups individually for the trim pieces and yet its still there. Any ideas?